Note: Hi everyone! Several people have asked why I'm not making this into my own game. Well, a demo is already available for "Pale Cinder" - https://store.steampowered.com/app/2352520/Pale_Cinder/. It's mainly inspired by "Castlevania" and "Prince of Persia: Sands of Time". I took the lessons learned here to heart and the atmosphere will match "Residentvania" quite well. The combat and platforming are faster passed and more complex, but the game will still pose a challenge. Hope you'll like it!

  The first thing I thought while playing "Resident Evil: Village" was how much it reminded me of "Castlevania", so I thought I'd make a mash up of the two. I chose the first level of the original "Castlevania" for NES, mixed in with the Castle Dimitrescu section of "RE: Village".

  Buttons:

  · Keyboard/Xbox Gamepad

  · WASD/D-Pad - movement

  · Space/A - jump

  · K/X - Use Knife

  · L/Y - Shoot (only if a weapon is equipped)

  Development Details:

  The development time was a total of 2 months. Every asset is custom made, but the game itself is completely free and cannot be sold due to it being a fan game.

  Sound samples:

  · freesound.org

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