Realms of Requiem was created in under a week for the Bored Pixels Jam. All of the programming, art, sound effect and music assets were created throughout the jam.

  Mysteriously thrust back in time, you awake in a desolate landscape, not knowing were, or when you are. You are a nobody, to the extent that you don't even know who you truly are. Dazed, Confused and looking for answers, you must scour the strange lands that you now inhabit for any hopes of getting back to whatever life you had previously. You know that where you reside currently is not familiar, but you have no memory of your past life.

  

  

  

  Realms of Requiem is mainly controlled with your mouse, everything from moving to interacting. Controls are listed in-game, but here's a basic rundown of what each button does.

  CONTROLS:

  Move / Action / Menu Navigation: Mouse, Left Mouse Button - This will move your player, activate their selected action and navigate the menus.

  Inventory / Interact: [E] - This will open your inventory / interact with certain objects.

  Primary Action: [Z] - This will swap out your current action for your Primary Action.

  Primary Trait: [X] - This will swap out your current action for your Primary Trait.

  Secondary Trait: [C] - This will swap out your current action for your Secondary Trait.

  

  A Game by @SlickestRamen

  Programming: @SlickestRamen

  Art: @SlickestRamen

  Music: Michi

  Sound Design: @SlickestRamen

  I'm not going to say there will be any bugs, but don't be surprised if you encounter any. This game was made in under one week.

  Thanks in advance for playing! If you're playing this during the voting period of the jam, please feel free to rate it :) - SlickRamen

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