Prototime is a game where enemies move when you're not moving and vice versa.
This game is my entry for Minimalistic Jam 3.
Every 5 seconds game changes state between 'Run' and 'Shoot'. When the game is in 'Run' state you need to move, because if you don't, you'll lose health. When the game is in 'Shoot' state you are allowed to shoot enemies.
To regenerate health you can collect pills, which spawn from time to time.
Prototime features two types of enemies.
Controls:
Use 'W' and 'S' keys to moveUse mouse to aim Follow me on Twitter to see my future projects.
Published | 27 days ago |
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | gears1763 |
Genre | Educational, Simulation |
Made with | SFML |
Tags | 3x, Hex Based, linux, Open Source, Procedural Generation, renewable-energy, resource-management, SFML, Turn-based Strategy |
Code license | BSD 3-clause 'New' or 'Revised' License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Tweaked capacity factors, credits, emissions limit26 days ago
- Small update to power production assets27 days ago
- First Itch release!27 days ago
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