The second and third chapters, EXPERIENCE #027 and LAZ BETA are available now!
Controls:
WASD - Move
Mouse - Look
Left Mouse Button - Interact
Escape/Tab - Open Menu (Might need to click escape twice in browser. First escape unlocks the cursor)
HELP MY CURSOR ISN'T LOCKED!
Press tab, hit resume, and click.
About:
This game was made in 2 weeks for "a jam about time." hosted by LoneRabbit. The theme was "Escaping Fate". While it may not be immediately obvious how the game relates to the theme, the more observant of you will be able to piece it together.
PROJECT LAZ relies heavily on environmental storytelling. Try to pay attention to little details and see if you can figure out what's going on.
Playthrough (SPOILERS):
If you're unable to (or don't want to) play through the game yourself. Here is a playthrough that includes how to get all 16 achievements.
Credits:
Rigged Base Mesh - Eliber http://www.blendswap.com/blends/view/78150
Ambience sound - Alex McCulloch https://opengameart.org/content/ambience-1
Inquizition music - Josh Moody https://gameasset.org/asset/inquizition
Police siren - Mike Koenig https://soundbible.com/1058-Cop-Car-Siren.html
Everything else: Vykri (me)
Status | In development |
Platforms | Windows |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | Páll Ragnar Pálsson (mannapi) |
Genre | Adventure |
Tags | alone, Atmospheric, Black and White, Dark, lidar, secrets, sonar, stylized, sub, submarine |