"Select a civilization, build yours cities, expand your empire and dominate your opponents in a procedurally generated world"

  Project 4X is a minimal strategy Polytopia-like game, reintroducing classic civilization features, like a wrap-around map and hot-seat multiplayer, in a simplified format. Purposely unreal, but inspired from real cultures, this projects aims to celebrate the different cultures of the world and the vast, diverse, history of our civilization.

  EARLY ACCESS - Follow for updates!

  

  This version was developed in 5 weeks for Uppsala University and Gotland's Game Conference. This prototype is a feature-complete proof-of-concept, but as the project progresses gameplay mechanics, graphics and audio are subject to change.

  Created by Nick A. Spyrakos

  A follow would be highly appreciated!

  

  Additional Credits Diako Moeini: Lead QA, Additional DesignJoel Andersson: Assistive QA, Playtesting OrganizerHarris Labrou: Multiple 3D Models Pedro Valero: Ship & Boat modelsSpecial thanks to our playtesters! Music by Kevin MacLeodRites Eastern ThoughtAncient RiteTruth in the StonesTemple of the ManesAscending the Vale

  

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