This is a project i'm working on for quite a while now. As a huge fan of the 1.Gen Pokémon Games and a self-tought hobby programmer, i tought it would be a good idea to recreate a game as an learning project.

  My "learning project" is grown into a full blown project game and the real games i'm working on are stuck in their idea state till this one is finished :-)

  And the reason i'm publishing this project of mine is, its way too sad to play and enjoy it on my own. There are so many people (Pokémon-Fans) like me that would love the idea to replay a childhood game in a slightly refurbishd edition and not an complete overhaul, to keep the original nostalgic feeling.

  I'm looking forward to hear your thoughts, ideas and general feedback for this project.

  The Current State is:

  approx. 30% of the overall world are considered finished and playablethe pokemon system itself is done so pokemon can be created and "live"wild battle system is 50% donesafari battle system is 99% donestorysystem is 80%textboxes work as in the originaltraitors workstory is about 7% doneyou can save and load your gametrainer battle system is the next thing to doand more things i cant recall at the momemt...

  The things i plan to do:

  a player colour and some things in the game for example the bike is then coloured in this colouradd in deleted and beta contentadd in mew in a place to be captured without tricksadd in npc's that trade the pokemon that only evolve over trade so you can complete the pokedex in singleplayeradd more places some even hiddenmaybe maybe multiplayerfull controller support which is about 40%implementedshortkeys for some item (map, bike, rod, etc) You can now play the first part of the Story and nearly the full scope of game mechanics.

  Although gamepad is fully supported you can play the game with keyboard but the controls can't be changed yet.

  Start = Escape Key Select = N Key A = Spacebar B = B Key Directions = Arrow Keys On gamepad the controls mapped after xbox-gamepad's

  DOWNLOAD BELOW

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