Simple and short puzzle platformer made for the #GMTKJam 2020. Contains 4 levels. Made in 48 hours.

  What you see is what you can do. What's out of sight is out of control.

  There isn't really a story I prepared , I was thinking of a cyberspace aesthetic but I was focused on just getting the mechanics fleshed out, hopefully what's here is enough to give a glimpse of potential concepts. I think this would work better as a first person game tbh.

  Requires a keyboard.

  Credits:

  Shweep (Solo Dev)

  Agargara (Music) (Borrowed from via Attribution-NonCommercial 3.0 Unported)

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