Pearly is a short puzzle-platformer made for the 2018 Mapcore door challenge.
I'm aware this entry is a little rough, but I've learned a tonne about UE4 along the way.
You may notice that there are areas in the map that look like they should contain something or lead somewhere. This is simply because I ran out of time to implement an easter egg I had planned. Sorry!
Many thanks to Mapcore for giving me an excuse to make something in this wonderful engine.
Oh, and thanks for playing!
Status | In development |
Platforms | Windows, Linux |
Author | Txori |
Genre | Fighting |
Made with | Haxe |
Tags | 2D, Anime, Character Customization, Pixel Art, Sprites |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English, Spanish; Castilian, French, Italian, Polish, Portuguese (Brazil), Romansh |
Inputs | Keyboard, Gamepad (any) |
Links | Blog |
Development log
- BASTON resurrectedOct 26, 2022
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