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Path of Esthesia is a survival game that takes place in a threatening ordinary environment.
It's a student project made in three months at the CNAM-ENJMIN school.
STORY
In Path of Esthesia, you help a young sensory hypersensitive woman to cope with the daily hassles of her condition.
Help her make it through a modern city, identify what is depleting her energy, and find the way that leaves her in peace.
Depending on the time of the day, the sensory obstacles will not be the same. So stay attentive to your surroundings!
CONTROLS
This game requires a gamepad controller to be played.
DEVELOPPERS
Jad Berrada
ProducingLevel DesignProgramming3D Assets (Environment) Modeling
Laurianne Espinadel
Sound DesignMarketing
Pierre-Henri Heurté
Game DesignLevel DesignProgramming
Elise Malbec
2D/3D Artistic Direction & Interface Design3D Character Modeling & Animation3D Assets (Environment) Modeling
Valentin Stemetz
User Experience
Julien Vanderhaegen
Graphics Programming
Minna Clair
UX Designer
Laurent Vang
Game Score Composing
Status | Released |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | ChaosTheSalamander |
Genre | Adventure |
Tags | cyoa, Furry, Text based, Twine |