ONE HUNDRED ROOMS is a minimalistic roguelike written in Python, influenced by tabletop dungeon crawling, the Australian outback, and the original Rogue.
ꀆꀆꀆ
You play a Nameless Champion, bracing themselves against a vicious onslaught of antagonistic wildlife and a merciless labyrinth.
ꀆꀆꀆ
The game was originally designed as a minimal and programmatic-generation-focused experiment in single-script Python gaming, running natively on OSX via Terminal, during a period of unemployment at the start of the pandemic. It has now been packaged as a .exe for the first time in 2022, along with a broody dungeon synth soundtrack!
ꀆꀆꀆ
Can you survive ONE HUNDRED ROOMS?
ꀆꀆꀆ
UPDATE: Game now includes an original soundtrack composed by FOREGONNER.
ꀆꀆꀆ
Code: Tom Gilmore Game design: Tom Gilmore & Alex Tulett Lore: Alex Tulett & Tom Gilmore ASCII fonts: 'Bloody' & 'Calvin S' @ patorjk.com
Soundtrack: FOREGONNER @ http://dimchamber.bandcamp.com Released by: DIM CHAMBER GAMES @ http://dimchamber.itch.io(c) 2020-2022, Tom Gilmore & Alex Tulett
Status | Released |
Platforms | Windows, macOS, HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | StormCat, zephyreds, squazz, Stratoswing |
Genre | Visual Novel, Interactive Fiction |
Made with | LÖVE, Paint.net, Adobe Photoshop |
Tags | 2D, Comedy, LÖVE, Narrative, Romance, weird |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Development log
- Post Jam Updates!Aug 02, 2023