ONE HUNDRED ROOMS is a minimalistic roguelike written in Python, influenced by tabletop dungeon crawling, the Australian outback, and the original Rogue.

  ꀆꀆꀆ

  You play a Nameless Champion, bracing themselves against a vicious onslaught of antagonistic wildlife and a merciless labyrinth.

  ꀆꀆꀆ

  The game was originally designed as a minimal and programmatic-generation-focused experiment in single-script Python gaming, running natively on OSX via Terminal, during a period of unemployment at the start of the pandemic. It has now been packaged as a .exe for the first time in 2022, along with a broody dungeon synth soundtrack!

  ꀆꀆꀆ

  Can you survive ONE HUNDRED ROOMS?

  ꀆꀆꀆ

  UPDATE: Game now includes an original soundtrack composed by FOREGONNER.

  ꀆꀆꀆ

  Code: Tom Gilmore Game design: Tom Gilmore & Alex Tulett Lore: Alex Tulett & Tom Gilmore ASCII fonts: 'Bloody' & 'Calvin S' @ patorjk.com

  Soundtrack: FOREGONNER @ http://dimchamber.bandcamp.com Released by: DIM CHAMBER GAMES @ http://dimchamber.itch.io(c) 2020-2022, Tom Gilmore & Alex Tulett

Development log

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved