You ever had dreams but never kept a dream diary? Me neither!
This game is a throwback to dreaming and not having your cake, don't remember anything? No worries, you'll forget everything after today too!
This game is basically a simulation on what a dream could hypothetically be. What is a dream? What is a nightmare? What is your mind that causes you to have a weird dream that doesn't make sense? Are we guilty? Are we innocent?
Thinking can be weird, and even when we don't think dreams can be what our subconscious thinks. I might be wrong, I'm not an expert, I'm just a dude who made a game.
This game is also a throwback to pixel shaded games that were released on the original Playstation such as Ridge Racer or Doom for the Playstation (albeit different genres). I also mainly got inspiration from Osamu Sato and LSD Dream Emulator, thank you.
Credits:
Adil S - Director, Creative Director, Game Design, 3D Art, Level Design, Tech Art
Austin Lothman - 3D Artist (keys) https://technano.itch.io/
Credits to Playtesters:
Tyrone Tysdale-Montague
Keely Brown
Jan Domalaon
May Kwan
Kent Martinez
Haunted ps1 discord server
Thanks to
Lilith Walther for providing the ps1 shader material used in this game https://b0tster.itch.io
Credit to Kirushanth Seeralan for converting NoSeq to web
Huge thanks to Eric B for helping me on the cover art of NoSeq,
Game audio from;
Mixkit
Dl Sound
Zapslat
Adil S
Updated | 17 days ago |
Status | In development |
Platforms | Windows, Linux |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Backbone Studio |
Genre | Action, Shooter |
Made with | Unity |
Tags | Cyberpunk, Indie, Isometric, Low-poly, Roguelike, Roguelite, Singleplayer, Twin Stick Shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Patreon, Twitter, YouTube |
Development log
- System Breakdown Patch 0.5.117 days ago