"No Rules Chess" was born out of a simple question:

  WHAT IF CHESS HAD NO RULES?

  One upstart game developer was brave enough to ask the question, and yet braver enough to answer it. This is the answer.

  INSTRUCTIONS

  Moving pieces: Click and drag the chess piece. To snap to the grid, press CTRL first and then drag the piece.

  Selecting: Click a piece to select it, or press SHIFT and click and drag to select multiple pieces.

  Removing pieces: Press X to remove selected pieces.

  Cloning pieces: Press SPACE to clone selected pieces.

  Adding images: Copy paste an image onto the board, or drag and drop an image file from your computer. By default, images are resized to fit a square. Select an image and press 0 to return to original size. Press 1 to resize to one square, 2 to give the image a width of two squares, etc.

  Note that images are not uploaded anywhere, everything happens locally on your computer. Keep in mind that big files might make your browser laggy.

  If keyboard commands don't work, click in the game to give it focus.

  FAQ

  Can two pieces occupy the same space?

  Why not.

  How do I take a piece?

  There's no rule for that, that's not a thing.

  Is there a win condition?

  No, because that would require a rule. It's like you're not listening.

  I want to win! How can I win?

  So I guess you're not listening. Fine. If you want to win, you can win. There are no rules that says you can't win, so you win, I guess. Congratulations!

  Why would anyone make this?

  When I started programming as a kid, I messed around with graphics and made stuff that bounced around and flashed different colours. Then programming became my job, and it also became very boring. Not just boring, but "systems integrations" boring. I haven't coded anything just for fun for years and years. When Sophie announced #ChessJam, I made a dumb quip about "chess with no rules", and later I realized that I could follow through on the joke and actually just make it. And wouldn't you know it, coding can be fun.

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