This was my entry for the SA Game Jam 2017 hosted by Free Lives.

  I wanted to create a roguelike mechanic where you need to collect as many undead minions as you can, but you also need to use them to clear the dungeon to create more undead.

  Hopefully I can spend some more time on this improving the balance and adding procedural levels with progression.

  I hope you enjoy. Drop a comment if you did.

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