NASCENT PROPHECY After heading out to investigate an isolated loss of power to Spire’s outer boundary, you lose consciousness from what you can only imagine was a blow to the head. Coming too, you soon discover things aren’t as they seem and the outpost has gone into lockdown.

  Radio contact lost and no other communication available, you and your AI companion Joey set out to get back inside and work out what your colleagues are trying to keep out ... or maybe keep in.

  Set in a unique isometric diorama, you assume the role of Sam, a terraformer, who’s been at Spire outpost for the last 6 months. This game has been in solo development for over a year cumulating with the release of this first chapter proof of concept.

  Please Note This is a proof of concept and supplied as is and shouldn't be considered a final representation of any future game. It's been made available to gather feedback. There will be bugs, there will be typos I'm sure but I'm hopeful it wont get in the way of enjoying the core game experience and concept :D

  Controls:

  Keyboard

  Move around - WASD / Arrow Keys

  Move Camera - Mouse

  Select / Action / Interaction - E

  Open Inventory - I Open game menu - Esc

  Xbox Controller

  Move around - Left Stick

  Move Camera - Right Stick

  Select / Action / Interaction - A

  Open Inventory - X

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