This Game was created in 2018 in the timeframe of 8 weeks by students of Games Academy.
Murder begone is a First Person Adventure set in an american motel. The player must cover up foul play interacting with the world and solving puzzles in order not to be convicted.
• First person adventure (e.g. Gone Home, What Remains of Edith Finch, Blackwood Crossing)
• 1990-2000 setting in a motel (e.g. Heavy Rain)
• depressing atmosphere
Team
Robert Kram (Production)
Denny Jonas (Technical Art)
Steven Drust (Enviroment Art)
Marina Bötel (3D Art)
Can Pohl (3D Art)
Judith Hühne (Game Design)
Anais Casanova (Game Design)
Franziska Klien (Programming)
Erick Fernandez (Programming)
Development log
- Long Walk Home 1.4Dec 02, 2022
- Secret ;)Dec 01, 2022
- Long walk home 1.2Dec 01, 2022
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