UPDATE 19 FEB 2021: Monster Catcher v1.3 is out now! This version includes 3 new power ups, cutscenes, and a very sneaky new monster!

  UPDATE 6 FEB 2021: Now includes a single load .prg file! Highscore saving may not work in this version, but still works in the .d64 version. Thanks to MOS 8502 for helping me get the single load version across the line.

  UPDATE: Monster Catcher v1.2 is out! Improved controls and some bug fixes.

  Monster Catcher is a fast action, single player game for the Commodore 64! If you like Rodland, Bubble Bobble, and a little bit of Smash TV then you’ll love Monster Catcher!

  Monsters have invaded, and the bunnies are in trouble! Grab your magic wand and use your capture spell to save the day! But careful you don't trap a bunny by mistake!

  Randomly generated levels40 levels plus an end game boss4 different areas9 different enemies with lots of varied behaviours4 different power ups: lightning bolt, magic boost, shield, and extra life. Controls:

  Joystick in port 2.

  Works on PAL C64 hardware and emulators like Vice. Also works on TheC64 Mini and Maxi - thanks to Arcade Ren for letting me know!

  Code, art, sound and music by Monte Boyd.

  Testing by Łukasz Bobrecki (Bob8bit) and Vinny Mainolfi.

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