To find a road, of murky paths, that

  could be trodden on without sinking in

  To find a valley faded, at the end

  one that you have already been

  About

  Mire is like a very small metroidvania, but nothing is gated. You can visit any area, in any order. There are 'upgrades' that you might find useful but they are not necessary, and you can just pick up the ones you want. It's more about exploration, of seeing something at the corner of the screen and figuring out how to get there.

  Controls

  Arrow keys - move and jumpC - select / attackX - slideEnter - menu Footnote

  I apologise if the game comes off as a bit hard.

  It is intentional and part of the narrative.

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