ABOUT

  Help the young Mr. Troubles gather ores in a stress-free environment (Seriously, nothing's gonna jump out at you; I haven't added those in yet ;) Be sure to check out tool upgrade workshops around the map to try different ways to mine and activate those robot workers!

  Game Jam Creation

  Game originally made during the "Miz Jam 1" game jam hosted in August 2020, where the theme was everyone had to use the same art assets (https://kenney.nl/assets/bit-pack)

  Thank You!

  Thank you for checking out Miner Troubles! If you played for a while and enjoyed the game, please let COMMENT what strategy you used and attach a screenshot of your end game screen, and/or state any bugs/issues you had with the game. It's really helpful for me to analyze the game state and do any balancing/updates this way!

  Ratings and shares are also very appreciated!

  WIN CONDITION

  There is no win condition! This is just a relaxing mining simulator that you can play for as long or as little as you'd like. But check back later as more features are added!

  INSTRUCTIONS

  *For the best experience, please run in full-screen mode*

  Mouse

  Mouse Left Click: Interact with objects and UI elements

  Mouse Scroll Wheel: Zoom in/out

  OR Keyboard

  WSAD/Arrow Keys: Movement

  Space: Interact

  1,2,3,4/Numpad[1,2,3,4]: Toggle slots

  5/Numpad[5]: Open delete menu (Any non-prompted buttons to exit)

  z,x/Numpad[-],Numpad[+]: Zoom Out,In

  *Note: If the game is lagging in-browser, check to make sure your browser's hardware acceleration is turned on. Otherwise, try downloading the game (Windows only)

  **Note: You can only examine objects by hovering over them with the MOUSE.

  SOURCE CODE

  https://github.com/Lupercana/Miner_Troubles

  UPCOMING FEATURES

  -Alternative controls (WSAD/Arrow keys & spacebar)

  -Save capabilities (Windows version)

  -Gem converters

  -Robot workers

  -Equipment inventory + Workshop rework (You can own all the types of equipment and change them out at will; however, they are upgraded individually)

  -Random delivery goldfish

  -Backstory

  -Slot machines (To go with backstory)

  -End goal

  -Skin-change wardrobe

  -MORE EFFECTS AND BLING

  EXTERNAL ASSETS

  Background Music: "8 Bit Presentation" from Fesliyan Studios

  SFX: Self-generated with Bfxr

  Art: https://kenney.nl/assets/bit-pack

  A* Pathfinding Scripts: https://arongranberg.com/astar/download

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