A Minecraft-inspired 3D RTS. The goal is simple - gather resources, build an army and destroy the base of pigmen!

  The first version of the game was created in under 24 hours as a submission for the #MinecraftJam, but the development continues! Developed in GameMaker Studio 2.

  Controls:

  WASD - Move cameraQE - Rotate camera (post-jam only)Mouse wheel - Zoom cameraLMB - Select unitsRMB - Command selected unit1, 2, 3 - Create a new unit (when the main building is selected)Esc - Pause / resume game (post-jam only) Changelog 1.0.3:

  Added "toggle fullscreen" button.Added game pause.Added highlight of units occluded by terrain.Fixed population limit for the player.New navigation system of units.New terrain generator.Optimizations.Smooth transitions on fog of war. Changelog 1.0.2:

  Added victory / defeat screen with replay and exit buttons instead of a window popup.Game window can be resized. This should also fix an issue where units didn't go where you clicked.Improved enemy AI - attacks your units when they get near its base.Units are now highlighted on interaction using RMB. Changelog 1.0.1:

  Added different cursor sprites for food, wood, gold and enemies.Added population limit of 10.Camera can now be rotated using keys Q and E.Fixed some collision issues.Improved enemy AI.Rectangular selection of units now works in screen-space.Units now can't go out of the map. YYC build should run faster compared to VM, but it may have unexpected bugs!

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