A demake of the classic minesweeper.
The game cartridge's filesize is just 1024 bytes of compressed code (including the string-encoded sprites)
> RULES / CONTROLS:
left click to reveal a tileif you hit a mine, you loserevealed tiles will show a number, telling how many of their 8 neighbors are minesright click to flag a tilereveal all non-mine tiles to win!click the smiley face to restart > TIPS left click + right click (simultaneous) to auto-reveal neighbors, if the number of nearby flags matches the number on the tile you clickedmines left and a timer are displayed in the top corners
> SOURCE CODE
https://gist.github.com/pancelor/a3aadc5e8cdf809cf0a4972ac9598433
> SHOUTOUTS
Thanks to the following people + tools for helping make this possible! timp - shrinko8: compresses slightly better than pico8 itself, and made it easy to quickly see compression statistics while working outside pico8carlc - pixavis: let me play around and understand exactly how pico8's compression worksJadeLombax - graphics tutorial: I used a modified version of this RLE compressor to encode my spriteszep - pico-8: the coziest game engine ????Liquidream - pico1k jam: these jams are too much fun :)
Updated | 9 days ago |
Status | In development |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | ResidentEmil, MUSICnGAMING |
Genre | Platformer |
Tags | 2D, 8-Bit, NES (Nintendo Entertainment System), nesmaker, NES ROM, Retro, Singleplayer |
Development log
- 1.08.1 Released!Feb 26, 2023
- 1.06-1.07.3 upgradeDec 13, 2022
- 1.05 -> 1.06 upgradeDec 11, 2022
- Minor fix 1.04-1.05Dec 06, 2022
- CUBE full version released!Dec 05, 2022