Magnetizer is a not-that-simple logic puzzle game where the objective is escape the labyrinth. Magnetizer can stop its movement only by hitting a wall or another obstacle.

  The game was originally written by Wackyjackie. This is a port for the NES console, fully reflecting the original logic of the game, along with originally composed levels and level sets.

  Magnetizer contains 7 different level sets of varying difficulty and a main theme. In comparison with the original the game extends some level sets (Sandstorm, Ghostly Rooms). The medal thresholds have been reduced, so it is much harder to beat the score. But hey, we didn't say it is going to be easy! Also, there is a brand new level set, One-way Roads, with 6 thematic levels!

  Menu controls:

  up/down arrows: level changeleft/right arrows: level set changeSTART: choose a level Game controls:

  arrows: movementA: next levelB: restart levelSELECT: return to menu Authors:

  idea: Wackyjackie

  code: Jakim, Wackyjackie (original code)

  graphics: Wackyjackie

  music: Jakim

  level design: Jakim, Wackyjackie, klapekboy

  sound engine: FamiTone2 by Shiru

  Original game site:

  http://magnetizer.xn.pl/

  The game has a public source code (not well documented though). Here's the GitHub repository:

  https://github.com/JakimPL/Magnetizer

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