Made with Godot 4.1 and Aseprite. This is my first game jam so I am very excited.

  V.1.1

  Added different difficulties

  Easy - You get an arrow pointing to your objective, your light lasts longer, and you can't die.

  Normal - Light remains the same and die after getting caught 3 times.

  Hard - Light lasts shorter and die after getting caught once.You can see comets if you look at the night sky. Your serene camping trip unravels into a nightmarish ordeal. Stranded within the woods, you awaken to find your marshmallows, backpack, and cherished teddy bear left behind. Armed with a dwindling flashlight, you must brave the enigmatic darkness while avoiding sinister creatures.

  Navigate through the 1-bit shadows, collecting vital batteries to prolong your flashlight's waning glow and illuminate the path ahead. Eerie creatures lie in wait, ready to pounce, testing your resolve to survive. Your goal is clear: retrieve the trio of possessions and prepare for a nerve-wracking journey back to your campsite.

  Will you confront your fears, outsmart the terrors that roam in the dark, and reclaim your belongings? Venture into the heart of the woods, gather what's dear to you, and then navigate the harrowing path back.

  **Font Credits:** - "BJG Pixel" font by cheeseslope Source: https://fontstruct.com/fontstructions/show/1736685/bjg-pixel-brandon-james-greer

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved