Kingdom Cards is a deck-building traditional roguelike. Collect units with unique abilities and stats as you progress, and manage their strengths and weaknesses in a tight tactical experience. There is always only one unit at the head of your party taking and dealing the damage, so you need to manage your lineup to have the right unit out at the right time - for example, preferring ranged units out of melee, and vice versa.

  This game was made inside of a seven day period for the 7DRL challenge 2020, on top the bones of my entry for the previous year.

  Development log

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