Kilaflow is an upcoming fast paced 3d platformer inspired by games such as the Sonic Adventure, Super Monkey Ball, and Crash Bandicoot Series. Play as the mascot of a blazing fast (for it's time) antivirus software to clear out corruptions and viruses from various devices around a town.
The latest version of the game is technically the "XmasFlow" build, made for Christmas SAGE 2023. It contains a new tutorial world as well as a revamped version of the first world from the original SAGE demo.
This demo is available on Windows and Linux!
Please note that it this is currently in extremely early development [about 2 months!] and everything in it is subject to change/altered for the sake of the demo. The first 9 levels will probably be different/easier in the full game and are designed to showcase what the full game may be like overall.
This game features numerous byte sized levels per world with a focus on speedrunning and replayability in mind, with environments, aesthetics, and controls similar to games you may have seen in the late 90's and early 2000's.
Walk, Run, Jump, Bounce, and FLOW your way through these colorful stages and strive to get the best time possible as well as saving every corrupted critter to weaken the source of the virus.
The game initially started out as just a small tech demo for testing out Godot 4 and a new control scheme for another game of mine, but has since grown into it's own full fledged game with one main goal: Make a high speed platformer where you CANT just hold forward or let go of the controller!
If you let go of the stick, you stop on a dime! The only momentum you keep is vertical momentum, which can be manipulated by the games FLOW mechanic to achieve greater heights or make it across larger gaps. Instead of gaining horizontal speed overtime, Kila has different "Gears" you can kick into with set speeds you can activate by doing certain actions, usually relating to FLOW. The idea is to give the player full control over how fast they're moving and know exactly where they will land, mixing the speed you'd get from a Sonic game with the precision you'd get from a Crash Bandicoot game.
This game is in it's very early stages and everything is subject to change. If you have any suggestions or feedback, please let me know! The first playable demo will be available during the SAGE 2023 event!
| Status | Released |
| Platforms | Windows, macOS, Android |
| Release date | Feb 27, 2020 |
| Rating | Rated 2.8 out of 5 stars (5 total ratings) |
| Author | Milam Wisp |
| Genre | Simulation |
| Made with | Unity |
| Tags | 3D, album, ambient, artwork, Exploration, FPS, Music, oculus-go, Virtual Reality (VR) |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller |
| Links | Facebook, Official Website |

















