A metroidvania platformer made for the Game Boy jam. However, in this platformer, you cannot jump. You might think 'what's the fun in platforming, then?' Puzzle solving, exploration and just enjoying a more relaxed interpretation of the metroidvania genre. And you will be offered a pretty interesting choice should you make it to the end of the game...

  In the Game Boy Jam, the goal was to make a game inspired by the original handheld, and to use it's resolution and a limited color palette, within ten days. If you would like to experience the world without hand-holding, then you are free to do so. If you need just a little extra push to figure out what to do, you can use the sign posts placed near all interesting locations.

  The entry for the Game Boy Jam is here.

  Controls:

  Arrow Keys/WASD/ZQSD: Move

  Up: Float (upgrade required)

  Down: Ground pound (upgrade required)

  Space/Enter/E: Interact (Talk, Read, Save, etc.)

  R: Return to previous checkpoint

  Shift: Toggle music

  Any key will process dialog text.

Development log

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