You're trapped in a dungeon with an Inventory full of stuff. Use what you've got to escape... if you can.

  Written and designed by Joey Fu / @jozerphine.

  Styled and developed by Conrad Kreyling / @konistehrad.

  Created for Porpentine's Twiny Jam.

  Mirrored at http://www.joeyfu.com/games/inv.html.

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