Please be advised: This is a technical prototype and will not be developed further.

  2D shooter with roleplaying elements This is a prototype which originated from the Ludum Dare Game. It was enhanced and polished.

  I would appreciate any feedback you have:

  https://twitter.com/talecrafter

  [email protected]

  http://www.craftinglegends.com/

  

Current Features:

  

- handpainted graphics

  - twin stick shooter gameplay

  - playable with mouse/keyboard or Gamepad

  - local coop: drop in / drop out anytime

  

Controls

Game switches smoothly between Mouse/Keyboard and Gamepad.

  Mouse/Keyboard:

  WASD/Arrow Keys: Movement

  Mouse: Look

  Left Mouse Button: Shoot

  Space/Right Mouse Button: Switch weapon

  E/Return: Use scene item/Loot special items

  Gamepad:

  Left Stick: Movement

  Right Stick: Look

  Left or Right Trigger: Shoot

  Left or Right Bumper: Switch weapon

  Action Button (A): Use scene item/Loot special items

  F2: Singleplayer

  F3: Local Coop: Mouse + Gamepad

  F4: Local Coop: Gamepad + Gamepad

  

What could have been:

- variation in shooter gameplay with a multitude of handcrafted arenas enhanced with procedural generation

  - master melee and a multitude of ranged weapons

  - each arena champion comes with his own personality and special ability

  - singleplayer campaign that takes you trough a series of renowned arena domes and beyond

  - between the fights, wander through the catacombs and talk to the inhabitants

  - take decisions regarding civilian audience and guards you meet on your way to the top or on your way out

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