【Imperial Ambitions 3K】is a Three-Kingdoms-themed, turn-based strategy game written in Python. The current version features 8 playable factions, 24 unit types, 60+ recruitable generals with 90+ special attacks/skills, and a full campaign with diplomacy options, tech trees, and more!
Alpha 1.2 contains a major update to the AI on the campaign map. I spent several hours testing, including running through a whole campaign, but at the end of the day, I am only one person. If you discover any bugs while playing, please help me out by reporting the bug either via commenting, discord channel, or emailing [email protected]! Thanks in advance!
Release Notes
Alpha 1.2
- AI calculation speed-up (up to 38% faster on turn 1 and 69% in subsequent turns)
- Merge army bug fix (when merging into embedded army)
- Characters gain a small amount of static exp each year while in the recruitment pool at the Academy
- Other bug fixes/minor adjustments for balanceAlpha 1.11 - Hot fix for a bug which may cause crash after army merge
Alpha 1.1
- Image compression
- Fixed memory leak
- Bug fix with End Turn quick key
- Fix food production calculation bug
- Add quick key (CTRL+L) for loading previous auto_save
- Poison Mist bug fix
- Reduced in-battle lag when too many archers on battlefield
- More aggressive AI on harder difficulties
- Text wrapping improvements
- Action point penalty (-5) for merging armies
Alpha 1.01 - Bug hot fix
Alpha 1.0 - Bug fixes
- Xuchang capital city bonuses
- Improve projectile (arrow) collision detection w/ walls
- Enhanced espionage visibility calculations (distance-dependent)
- Simplified battle controls (QWERASDF for slot selection; 1/2 for special atk; optional left/right buttons for camera scrolling)
- Update battle control guide
- Army merging/unit transfers
- Added option to view Military Report
- More generals/skills
- Smarter AI on hard/very hard difficulties
Alpha 0.9 - Bug fixes
- Make "close" button more visible post-battle
- WSAD to move on campaign map
- Added Light Dagger Infantry (must recruit Ding Feng)
- Camera snap back to own unit after AI turn
- Construction notifications
- Diplomacy rebalance (fix issue - can form alliance w/ enemy of ally right now)
- Hide other text when viewing guide
- Significant performance improvements on campaign map/world map
- Hide controls guide when pausing in battle
- Update "poison" effect (poison_mist)
- Improve AI think time (check within 10x10 radius for "free" targets first)
Alpha 0.8 - Smarter AI
- Army commander level indicator (stars)
- Balancing
Alpha 0.7 - First alpha release!
Status | Prototype |
Platforms | Windows, Linux |
Rating | Rated 4.7 out of 5 stars (56 total ratings) |
Authors | Robin Six, Eloïse Zirotti |
Genre | Action, Fighting |
Tags | 2D, Boss battle, Fast-Paced, Pixel Art, Retro, Roguelike |