Made for the GGJ 2017, we decided to try and make a game similar to Ocarina of Time (3D Zelda) in just 45 hours. This is mainly a game development challenge but the result was satisfactory. The goal was to make a somewhat large world with things to do in it complete with combat, NPCs, and secrets.

  WASD to move, Shift to run

  Mouse to aim camera

  Left click/Space to shoot and talk

  Jeffrey Fillingham - Programming

  Alex Choiniere - Enviornments and Animation

  Ian Johnston - Texturing

  Special Thanks to RMN Music Pack for the music. (https://rpgmaker.net/musicpack/)

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved