Made for the GGJ 2017, we decided to try and make a game similar to Ocarina of Time (3D Zelda) in just 45 hours. This is mainly a game development challenge but the result was satisfactory. The goal was to make a somewhat large world with things to do in it complete with combat, NPCs, and secrets.
WASD to move, Shift to run
Mouse to aim camera
Left click/Space to shoot and talk
Jeffrey Fillingham - Programming
Alex Choiniere - Enviornments and Animation
Ian Johnston - Texturing
Special Thanks to RMN Music Pack for the music. (https://rpgmaker.net/musicpack/)
Status | Released |
Platforms | Windows, HTML5 |
Rating | Rated 4.5 out of 5 stars (6 total ratings) |
Author | Anton Ch hypanimatico |
Genre | Simulation |
Made with | Unity |
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