HT3DR is a modern remake of Hover Tank 3D, a game I created with GameMaker 6.1 in 2006. This a single-level demo/prototype of what I envision for an entirely new game, more fully realized by modern technology and my own personal advances in skill and knowledge since then.
Features Action-packed gameplay. Master the tank controls to zip around the battlefield and avoid being overwhelmed by enemy forces.Graphics inspired by retro 3D games. Heavily influenced by games such as Starfox, Cyber Sled, S.T.U.N. Runner, and Virtua Racing. Modeled and baked in Blender.Music by Timothy Lamb/Trash80, whose retro beats fit the aesthetic perfectly.Sound effects built from professional libraries. In just one level, HT3DR contains more - and better - sound effects than the entire original game.Better storytelling through an enhanced radio system, animated character portraits, and light voicework. Under the hood, a custom scripting system and game director guide you through the twists and turns of each level.Physics-based collisions. A huge improvement over the original game, you can feel the heft of the tank as it glides around, and the weight of crates when you tether them. Controls
W & S | Forward/reverse thrusters |
A & D | Rotate |
Mouse 1 | Weapon (blaster) |
Mouse 2 | Utility (tether) |
SPACE | Brakes |
P | Pause game |
F1 | Show controls |
F4 | Toggle fullscreen |
ESC | Exit game |
I have ideas for a full HT3DR game, but the time it would take to complete such a project, even with this solid foundation in place, is daunting. For now, this demo is the legacy of Hover Tank 3D.
Development log
- Pay what you wantJun 27, 2020
- Pandemic saleApr 06, 2020