Presented by NYU Game Center Intermediate Game Development House Team
Experience a story of struggling in a crisis-ridden house in cycles of horror! A student project inspired by the game House by barkbarkgames https://barkbarkgames.itch.io/house
Controls Use WASD to move around C to Pickup item X to drop holding item Space to use item/continue conversation 123 to hold different item Credits
David Liao: Enemy Combat Programmer, Animation Programmer
Sarah Slovak/RemXiia: Lead Narrative Designer, Dialogue & Text Box Programmer
Leo Ji: Lead Sound Designer, Item & Enemy programmer, Animation Programmer
Max Seavey: Project manager, Visual artist & Environment designer, UI Programmer
Game Design decisions were collaborative- We had to make several important decisions for down-scoping the source material.
| Platforms | Windows, macOS, Linux |
| Rating | Rated 4.5 out of 5 stars (6 total ratings) |
| Author | nuprahtor |
| Tags | composition |












