BTP game jam game, this is a very short experience

  how does it fit the theme exactly?

  well its less packages is more jump height

  also the music was made by me before the game jam

  also also due to peoples complaints that the movement felt slippery, i tweaked it a little

  and added that every time you give a package, you get faster

  also also also i added coyote time for better movement and i added a harder level for skilled players

  and finaly before the deadline, i added arrows indicating where to go (because everybody thought my smart idea of tricking the player was a bug)

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