Sacrifice the individual
for the good of the - H E R D -
Desciption
Get your
to the
without getting caught by the
. To ensure the most
survive, you might have to sacrifice a few. Remember: the
is very lazy and will hunt helpless animals before he’ll hunt other animals. If you hit one of your
with ‘space’, you could create a distraction.
Press ‘e’ to tell your that they need to hurry up. This is a very draining action, so make sure to grab some
along the way.
Tools used
The following tools were used to create H E R D:
Unity (game engine)MonoDevelop (IDE)Mulab (music)Keystation (MIDI hardware)Audacity (sound effects)Clip Studio Paint Pro (art)Wacom tablet (drawing hardware)Cheetah 3d (modeling, UV mapping, animating)
Process
This is how the game was made:
I started brainstorming in the morning and came with the idea of sacrificing sheep to a wolf.I developed the game in my head.I started making 3d models, animations and textures.I started programming controls and AI.I made music and sound effects.Even more programming.Made a 3d model for the barn.Tweaked some final variables.Uploaded everything and updated my ld page.Uploaded source code.(Post jam) fix broken UI proportions (no code added)
(Planned) Bug fixes and tweaks
Fix UI proportions (WIP)
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.6 out of 5 stars (9 total ratings) |
Author | LemonadoDE |
Made with | Construct |
Tags | 2D, 8-Bit, artgame, ballon, childhood, loss |