Story⚫A Urban explorer enters Grainwind's production factory, the premise has been long abandoned and shut down many years ago due to unknown circumstances. A recovered tape named Incident 77 is found near the premise showing the events that took place and unfolded before, relive the explorers experience and choose your destiny. ( 3 possible endings )

  ⚫Grainwind Incident 77 is a realistic urban exploration VHS Found Footage horror title.

  ⚫Part of The Incident Tape Series, this being the first installment.

  The Incident Tape series features 4 unique tapes

  Grainwind Incident 77 - Free https://azagamestudio.itch.io/grainwind-incident-77 Sanevol Incident 44 - Paid - Out now! https://azagamestudio.itch.io/sanevol-incident-44 Lakelight Elementary Incident 68 - Paid - Out now! https://azagamestudio.itch.io/lakelight-elementary-incident-68 Nihil Ignis Incident 48 - Paid - Out now! https://azagamestudio.itch.io/nihil-ignis-incident-48 The Lost Tapes Series features 3 unique tapes Strongford Penitentiary Lost tape 91 - Paid - Out now! https://azagamestudio.itch.io/strongford-penitentiary-lost-tape-91 Moundville Factory Lost Tape 89 - Paid - Out now! https://azagamestudio.itch.io/moundville-factory-lost-tape-89 Durium Hospital Lost Tape 95 - Paid - Out now! https://azagamestudio.itch.io/durium-hospital-lost-tape-95 Each tape features unique places and different "incidents". Each can be played individually and are not connected, this tape is free, next ones will be 2.99$ each.

  ⚫This is a experimental horror title, featuring non-linear exploration with no hand-holding asking you to explore everywhere as the aim of the game was to produce a realistic urbex feeling. The game changes the longer you play & evolves accordingly, what ending you get is determined by your own actions later on. The game provides full freedom for the player, the game is intended to be played in a single session each time to unlock the different endings. Many elements of the game are randomized causing each play through to be a unique experience.

  ⚫Features

  Realistic urban exploration feeling

  Realistic audio designNo hand holding, non-linear exploration3 Possible endings Randomized audio design and events ⚫Controls

  Movement = WASD RUN = Left shift CROUCH = Left ctrl CRAWL = CEXAMINE NEWSPAPER = Q READ = E ZOOM WITH CAMERA = Right mouse button INTERACT = Hold E while dragging to open doors

  Best played in 1920x1080 resolution You can adjust quality settings inside the game through ESC > Options You can view / edit controls inside the game through ESC > Controls The game only supports Keyboard&Mouse.

  Thanks for your support and for playing!

  Created by Aza Game Studio.

Development log

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