Fulcrum Frenzy is a simple game where you must maintain balance on your fulcrum while shooting at enemies that are swarming towards you. This game was made in 72 hours for the Score Space Jam #8. Feel free to leave your high-scores in the comments below! Just to note I am aware that initially the game pacing is very slow, and I wish I could go back and change that. Also, if you are on a device without a 16:9 aspect ratio (like most Macs), press the grayed-out fullscreen button to enter fullscreen. Otherwise hit the blue one. EDIT - this game actually ended up getting first place in the Score Space Jam #8! Huge thanks to everyone who rated and played this game, I can't thank you enough.
Highest Score Known - 7509 by themadspektre
DM me: BenBonk#8753 on discord if you have a higher score and I will update it!
Programming and Art - BenBonk
https://www.youtube.com/BenBonk
Music - GizmoDude8128
Links: https://smarturl.it/gizmodude8128
Discord: GizmoDude8128#1528
SFX - https://opengameart.org/content/512-sound-effects-8-bit-style
Font - https://www.dafont.com/pixeled.font
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (7 total ratings) |
Author | jazzDgames |
Genre | Platformer |
Made with | Phaser |
Tags | 2D, Pixel Art, Retro, Singleplayer, Speedrun |
Average session | A few minutes |
Inputs | Keyboard |