This is my entry for the #104AdvChal $104 Adventure Game Challenge

  https://itch.io/jam/104-adventure-game-challenge

  A game by Simon Mesnard https://linktr.ee/simonmesnard

  This game is the direct sequel to Francium: A Museum for Robots, created during Yaz Solo Jam in August 2020. It is recommended to play the 1st chapter before but it is not necessary. You can still understand the story, the project was made on purpose to be played without knowing the previous chapter.

  https://the-icehouse.itch.io/francium

  About:

  "Francium is a grotesque comedy adventure taking place in a world of robots, in a museum-city that can remind of beautiful villages of France in the old world, before mankind disapeared from the surface of the Earth. Except for one human: the King of Francium, creator of all robots, is still alive! ... Alive? In this chapter, you play as the King who's a little overwhelmed by his new situation... Doesn't he deserve it?"

  I developed it in 2 weeks from scratch, with a few existing assets (see credits) and all new ones (scenes: village/castle, etc...). The game is quite short unfortunately (15 to 30 minutes).

  Made with 3dsmax, Unity and Adventure Creator. It is my first project with Unity and AC, my purpose was to learn it as much as possible in 2 weeks! I'm very happy that I could finish a playable version in time for the Jam.

  Gameplay info:

  Move with keyboard (zqsd or wasd, or arrows), interact with left click. If you are asked to type a text, write directly with your keyboard. There is no inventory, I didn't have the time to include items to use. Show options menu with Escape.

  Credits:

  Created by Simon Mesnard www.simonmesnard.fr

  For the $104 Adventure Game Challenge 2020 https://itch.io/jam/104-adventure-game-challenge

  Music by Eric Matyas www.soundimage.org

  External assets:

  Robots 3d models from Francium chapter 1 by Simon Mesnard

  Yughues Free Bushes by Nobiax/Yughues

  Realistic Tree Pack by PolyFix

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