Chrome/Firefox users: Please use the threaded version instead to avoid issues with audio stuttering and latency.
Far Side of the Mirror v2.00 (Unthreaded)
by DDRKirby(ISQ) and Kat Jia
Released under the Cocoa Moss label
Please be patient as the game loads! You may have to click to give it focus.
This is the unthreaded version of Far Side of the Mirror, since itch.io does not yet support SharedArrayBuffer usage.
Far Side of the Mirror is our entry for round 48 of Ludum Dare. The theme was "Deeper and deeper".
Content Warnings >>
One or two jumpscares (no full screen effects, reasonable volume) Things chasing you Cartoonish depiction of spider-like forms Mild, cartoon-like body horror Ludum Dare submission page
Changelog >>
v2.00 (Post-Jam Version) - Major new release with new content - New intro sequence - New room and NPCs in first area - Completely reworked second area - New graphics and objects in last area - New minigame in last area - New post-credits sequence - Various dialogue changes - Minor tweaks to first minigame - Added a set of collectable items - Added a visual effect to highlight some interactable objects - Added shadows to most character sprites - Clamped camera to integer coordinates to avoid pixel snap artifacts v1.07 - Fixed a minor collision issue in the bathroom - Fixed performance issues on a scene late in the game - Fixed a minor tiling issue on a scene late in the game - Fixed background audio not looping in a scene late in the game v1.06 - Fixed an unfortunate bug where a door was nonfunctional due to misplaced collision - Tweaked the seamless music looping on one song v1.05 - Added edges to wall tiles to make it more clear where screen transitions are - Improved look of maze level tileset - Added footstep sounds - Changed "shift to run" instruction to be diagetic - Tweaked some camera bounds - Added a version label in the very beginning v1.04b (Jam Version) - Fixed performance issues on a scene late in the game - Fixed a minor tiling issue on a scene late in the game - Fixed background audio not looping in a scene late in the game v1.04 - Fixed a bug that caused some sprites to disappear if the final scene is left running v1.03 - Fixed interaction detection not being sized correctly to character colliders v1.02 - Fixed wave sounds not looping properly - Tweaked timing of second beach scene's dialogue v1.01 - Added experimental fix for high audio latency on Firefox - Added initial "Press Space to Continue" prompt - Added a break in the second beach scene's dialogue - Tweaked maze level slightly v1.00 - First release!
Development log
- Version 1.09 available now!46 days ago
- "The Aching" patch #1: "The Burden of Memory"Sep 16, 2023
- Now on Steam!Feb 21, 2023









