They came looking for a fight - give it to them! Eyevasion is a classic shoot-em-up (aka shmup) with some modern survivor-like twists. Take on wave after wave of increasing numbers and difficulty of squishy eyeball aliens, dodge their projectiles of doom, and choose carefully which parts of your ship to upgrade in order to achieve victory.

  Can you make it through all 10 waves and achieve a high-score?

  how to play / controls D-Pad (left/right arrow keys) - move

   X Button (c/v on keyboard) - shoot/select

   O Button (z/x on keyboard) - fire special weapon*/re-roll shop

   D-Pad (up/down arrow keys) - change turret shot angle*

  *requires owning the upgrade from the shop

  collectables Re-roll token. Grants one refresh of the upgrade shop. Unspent tokens are worth bonus points at the end of the game.

   Coins. Score bonus points at the end of the game for each one collected.

  upgrades At the end of every wave, you'll have access to the upgrade shop, where you can choose one of three randomly selected options. If you don't like what you're offered you can always spend any re-rolls you have to refresh the shop. Choose carefully, you can't have everything!

   Gives on extra life

   A one-time use bomb that can be used to clear all the projectiles on screen and deal damage to all enemies.

  Adds a turret to your ship that fires at an angle

   Allows you to change the shot angle of your turrets using the up/down buttons

   Bigger bullets that deal more damage

   Increases your fire-rate

   Increases your base move speed

   No more movement penalty while shooting

   Pulls coins and re-roll tokens toward you

  about Eyevasion is my first Pico-8 project, but it certainly won't be my last. If you really enjoyed this game and want to help fund the coffee supply for the next one, you can hit the donate button, or share this with a friend who might enjoy it too.

  A massive shout-out to LazyDevs who inspired this game and helped me get this far, and to everyone in the Pico-8 community who play-tested and gave feedback - you're all awesome!

Development log

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