It’s 11pm, and you are at the last house on your route. The lights are on, and the front door is opened. But, the windows are all boarded up and the grass is overgrown. It seems like a strange place to deliver a pizza, but at least, it looks like someone is home.
You run to the front door since it’s storming pretty bad.
“Hello!? Your pizza's here!" You announce. No one answers. There's an eerie silence.
You are getting soaked from the rain, so you hesitantly step inside the door and look around. The front door suddenly closes behind you.
You just wanted to finish this last delivery and head home for the night. Now you must figure out how to get out of this stupid creepy house.
Freely roam the house and try to figure out what is going on. Three dolls and a strange girl named Emily will also start roaming the house as the hours toll by. Stay away from them, but if you do end up in a room with one, figure out how to stay alive.
This may be your last pizza delivery.
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Main Objective:
Stay alive through the night and get out of the house.
-no blood or gore
-play the game how you want, sit still or run around like crazy
-turn the lights off or on ;)
This little program for the ZX Next let you "replay" the wonderful "What-do-I-do-now"-adventure-book series written by Steve Meretzky and released by Infocom in the mid 1980ies - and unfortunately out of print since then. I mainly wrote this game engine for the ZX Spectrum to get back into writing software for old 8-bit computers (that's why I heavily used Spectrum Basic) and I also tried to use the technical advantages of the ZXNext (like real 256 colors and direct file access to the SD card). Another motivation was to give anyone the possibility, to enjoy this great Adventure-Gamebook-Expierence, like I did back then. And since the syntax of the book-script is quite simple, you're of course welcome to use your fantasy and write your own adventure gamebook :) So far I only transformed two of the four books: - "Zork 1: The forces of Krill" (available in English and German) - "Zork 2: The Malifesto Quest" (available only in English) But other might join in the near future... I also adapted and colored the graphics from the first book and I'm currently reworking the graphics of the second book. Finally I have to thank Mr. Steve Meretzky in giving me permission to transform and add the Zork books to my Gamebook Adventure Reader Engine. |