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  About Diver Down is a stealth-platformer made for the Godot Wild Jam #2, where the theme was "Hidden within". Avoid the lights on 20 different stages using your mysterious Diver Down ability, that allows you to dive onto solids!

  Controls

FunctionControl Scheme #1
Control Scheme #2Control Scheme #3
Moving and aimingArrow keys
WASD keys
Arrow keys
JumpingZ or C
JSpace or Control
DivingXKShift
PausingEnterEnterEnter
MutingMMM
Credits and used software This game uses the following pre-made assets:

  The tileset was made by Adam Saltsman, and is under Public Domain. You can download it by clicking here.One of the sound effects was taken from here. The rest of the game was possible to made by using the following software:

  Engine: Godot Engine 3.0.2;Graphics: Aseprite 1.1.7dev;Music: Deflemask 0.12.0;Sounds Effects: JFXR. And the team was:

  Delta-key: Coding, design, sound effects, music, some sprites;Sklaiser: Sprites, play testing. Source code It's on GitHub: you can check the repository clicking here.

  In case you are wondering from where the idea came from The inspiration comes from the stand Diver Down from JoJo's Bizarre Adventures: Stone Ocean. Putting simply, Diver Down is a "entity" able to dive onto solids, which was something I tried to translate into a game, since it fitted the jam's theme so well.

  I might make a devlog talking more about this :)

Development log

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