Decaf Dungeon: A Boss Battle An entry for the DragonRuby Boss Battle Game Jam. Controller or Keyboard.

  Share what you think! Rate this game or comment below.

  Game Objective Slay the boss. Without caffeine?

  A hot morning cup just might turn this around...

  Game Controls Playing the game: (keyboard)

  w/a/s/d to move space to shoot (hold down to keep shooting)enter to advance dialog

  Playing the game: (controller)

  Stick/D-Pad to move A button to shoot (hold down to keep shooting)B button to advance dialog Game Art, Sound Effects, and other Neat Things Thanks to all of these great creators.

  Art Creditscazwolf.itch.io (mugs)finalbossblues.itch.io (torches)free-game-assets.itch.io (arena backgrounds, misc. tile)iceturtlestudios.itch.io (main character + boss)mattwalkden.itch.io (font)

  retrocademedia.itch.io (gamepad, keyboard graphics)sarturxz.itch.io (hearts)stealthix.itch.io (boss attack)Sound + Music CreditsAudio Alchemist (Inventory Sounds Pack)chrislsound.itch.io (Text/Dialog SFX)cyberleaf.itch.io (Music)Epic Stock Media (Builder Game, Blockbuster Trailers, Mobile Game, War UI)Gamemaster Audio (Pro Sound Collection)ToolsAudacityDragonRuby GTK (Game Engine)GIMPPixelmashTiled Room for Improvement There are some opportunities to improve. These things are on the list:

  Boss attack in phase 2/4 slows down slightly in browser play. (you can download the game if this is an issue)Smart camera zooming would improve gameplay in scenarios where boss too far away from the player.

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