DeadenD is a thriller, slice-of-life Visual Novel, with elements from psychological and supernatural genres.

  It was meant to be a prototype, hence it is by no means an official RectorStudio product.

  If you like to try it out of curiosity, you're much welcome. You're invited to share any advice, thought or feeling in the comments!

  Plot introduction The protagonist has somehow lost his memory. He is part of an intriguing group of high schoolers that have a kink for investigating shady misteries.

  This idea has been inspired by Norman, "Newsman" for friends. He is their informal leader, and finds out tricky things every day. Their discoveries are usually minor scandals or illegitimate relationships among their friends. They also usually track down bike thieves, coward bullies and the like.

  The mystery involving the protagonist's loss of memory is, though, something that immediately keep everyone's breath still, as Norman finds out that he - or she - may be not the only one involved in this mysterious happening.

  Project details The project was developed during itch.io "My First Game Jam: Winter 2018".

  Its 1.0 (open beta) version was completed on 20/01/2018.

  This project was thought to be completed in a short period of time. It was developed by RectorNero alone, to explore Ren'Py framework capabilities.

  For this reason, it has plenty of room for improvement, it is a beta (prototype) version, as it was meant to be.

  If you like the concept and would like to contribute, you're welcome. We can plan proper rewards for your work.

  Planned updates:

  Character "1.5D" movement (from front to rear and vice-versa), which is already implemented for the first section on the gameKnown Bugs You'll see a "Run" interaction button, at a certain point. Be sure to click on it, and not on the other parts of the screen. This bug may be fixed in later versions of the game.

  Rollback if you incur in an exception: it should fix the problem.

  Credits Background Arts

  Background Arts are royalty free, except for the Café Memoria ones, which have the following restrictions:

  "Modifications allowed only are cropping, color/hue change, photo filters (to match project overall art) and scaling. No other modifications permitted."

  Café Memoria name was used after the name on the BGMs. If the creator of this art set disagrees on its use (it's not stated anywhere), please contact the author of this visual novel at [email protected] .

  Sprites

  By Elzee

  Sprite sets are released under the following license:

  Creative Commons Attribution-NonCommercial-ShareAlike

  Link to the license: https://creativecommons.org/licenses/by-nc-sa/4.0/

  Background Music

  By Kevin McLeod

  "Carpe Diem", "Cheery Monday", "Comfortable Mystery", "Comfortable Mystery 2", "Comfortable Mystery 4", "Continue Life", "Dances and Dames", "Deadly Roulette", "Fast Talkin", "Luminous Rain", "Midday Dance", "Moonstone", "Myst on the Moor", "On My Way", "On the Ground", "Piece for Disaffected Piano One", "Piece for Disaffected Piano Two", "Rollin at 5", "Rollin at 5 - electronic", "Sapphire Isle", "Satiate - only percussion", "Satiate - only strings", "Teddy Bear Waltz", "Two Together"

  Kevin MacLeod (incompetech.com)

  Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

  Sound Effects

  By soundjay.com

  Development

  nadia nova, @littanana for helping me realising the Credits menu page in the game; azIkuti, for his kind playtesting advices; Patch for language-related suggestions.

  Special Thanks

  Sara Fabrizi, for inspiring me the determination I needed to do the last step and get the job done!

  Dan Salvato, for lighting my interest in Ren'Py with his game, Doki Doki Literature Club!

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