Crypt of the Bone King ???????? a Broughlike for #7DRL

  by Tinytouchtales & Dom2D Gameplay

  Descent in the Crypt of the Bone King to retrieve his long forgotten crown.

  Goal

  Find each levels exit by shifting tiles via drag & drop. Place bone piles adjacent to the exits bone locks to full-fill its unlock requirement. Descent until you find the kings long forgotten crown.

  Interaction

  Click & drag discovered tiles to move a whole row or column if possible.

  Tap and hold an adjacent tile to move to it.

  Click and hold onto an enemy to cast an active spell on it.

  Spells

  What spell(s) you can use is based on the row/column you character is standing in. Spells work in a specific way where the spell that is opposite to your target direction is used first and if no direct spell is available any other active spell is used.

  Ex: You attack an enemy to your left, so you will use the spell to your right. If no spell on your right is available you will use any other spell either left, above or below you.

  After a spell is used its charge is empty. To recharge a spell move (slide) the game board at least once. Using spells will not advance a turn so you can chain multiple spells in one turn.

  Most spells can't be cast through walls, so make sure you have a clear line of sight to your target.

  Spells Description

  Zap - Attack for 1 damage.

  Swap - Swap position with the targeted unit.

  Push - Push the targeted unit back 1 tile.

  Stun - Stun the targeted unit.

  Break - Destroy the next wall towards the target direction.

  Bones - Create a pile of bones.

  Raise - Turn a bone pile into an ally.

  Consume - Turn a bone pile into 1 health.

  Bone Explosion - Explode a bone pile. Adjacent tile receive 1 damage.

  Poison - Poison an enemy, it receives 1 damage after 3 turns.

  Teleport - Teleport an enemy on a random free tile.

  Polymorph - Transform an enemy into a random new enemy.

  Piercing Zap - Cast a ray that moves through 1 wall.

  Shifting Zap - Cast a ray that changes its direction when it hits a wall.

  Spell Morph - Transform a spell into a random new spell.

  Disclaimer: This game was created in one week and will contain major bugs and issue!

Development log

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