CRAVE You've crash landed on another world. Just as you arrive, a chasm ruptures across the valley below you. And it's spreading.

  Craft upgrades and new tools at the Emergency Synthesis Station to make your way back home. Blast through rocks and knock down fruit with your Handheld Material Manipulator (H.M.M.), Collect samples of the mountain's ice pond and the chasm's goo pools, Use your grappling hook to make a rope bridge to cross the chasm as it spreads, and your Neutralizer to cleanse the goo pools and prevent the chasm from spreading further.

  Made in UE5 as an entry for Pirate Software's GameJam14 "It's Spreading"

  CONTROLS: Forward: E

  Backward: D

  Left: S

  Right: F

  Jump: A

  Switch Tool: MouseWheel / Numbers 1-5

  Interact: SPACE

  Heal: Q

  Show Inventory: TAB

  Pause/Exit Emergency Synthesis Station: ESC

  CREDITS: Written by Hayden Popp, Blaine Smith, and Joey Waitman

  Developed by Hayden Popp

  Music by Ryan Popp

  Foley by Blaine Smith

  Models by Colin Baker

  A PoppKeys Games Production

  LETTER FROM THE DEV: Hello! Thanks for taking an interest in my project. I started messing around with various game engines a month ago and decided a game jam would be the perfect baptism by fire to get me to commit to a project.

  CRAVE still has a ways to go before I could comfortably call it "finished", but I am immensely proud of what I have learned and accomplished over the last two weeks. I still intend on getting this project to that "finished" stage and would greatly appreciate any feedback you might have after checking it out.

  My biggest next step is getting the aliens implemented, as unfortunately they didn't make the cut in time for the Jam. Beyond that, any ideas you the community might have on what you'd like to see in future iterations of CRAVE are welcome and appreciated! Thanks again and happy gaming!

  -Hayden Popp, PoppKeys Games

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