A futuristic city-building game takes place in the post environment devastated world. The last human frontier gives opportunity to YOU as the corporation to construct a fully self sustainable utopia city in the sky called “COMPLEX SKY”.
https://store.steampowered.com/widget/1549600/
Will Available on Epic Store as well
Gameplay
from version 594
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Complex SKY is a city/factory building simulator with some strategy and puzzle elements developed by a sole developer "me", where players build the city up in the very sci-fi sky surrounded by floating islands. While building upward or FLIP the entire building and build it downward is possible and also have deep and complex materials crafting chain and a ton of technologies to discover and many more features for players to take advantage of.
Complex SKY main feature are City-Building, Factory-Building. Building a city in a unique environment. Manage complex chain of item production. Manage how each item moves from building to building. Send those freshly item that you produce in a factory or farm to your people. Destroy the environment by pollution from factory or go Eco-Way to save the day. Control a growing city and not get bankrupt.
Hi, I am a sole developer of Complex SKY Project so be aware of some part of the game may contain bugs, misspelling or broken grammar. You can help me in the development process by reporting or give feedback about the game in my discord server.
The idea is, I always want to play a futuristic city-building game that take place in very sci-fi world after I was experiencing with Anno series and Factorio since 2014 so I decided to make my very own game with that setting. It should have a somewhat complex production chain like in Factorio and I like the idea of having many population class in Anno. That is where the basic idea of Complex SKY comes from.
You can leave any suggestion, feedback or bug report at

Youtube Channel : https://www.youtube.com/channel/UCJl7sX7FhCyS6vQs8moMXeA
Facebook Page : https://www.facebook.com/CPSKYProject
Twitter : https://twitter.com/CPSKYProject
Website : https://momosundeass.github.io/ComplexSKYGame
Currently have
25+ Buildings & Modules30+ Items60+ Technologies mostly for unlock new building and game progression4 City Resources to keep track onPollutionGravity engineCity ControllerPark2 Population Class"Worker" the first population that move to the city"Operator" the second class that promoted from "Worker"
Alpha --[ In progress ]--
What left in the alpha phase
Tutorials page explains the main game flow more clearlyNew taskbar population UI that clearly see how many workforce on every class left 2 New population class "Engineer" and "Researcher" both are promoted from "Operator" class with Researcher house only available to build downward only2 City Resources Type is already working in progress "Appealing" and "Office"The early part of tier2 technologies that need a new building to research tier 2 technology cost in Red color theme eg. "Red Science Vial"Quest for an early game with a unique quest reward that help player growing their city Beta --[ Early Access ]--
What to expect in Beta - Release
Sandbox modeAchievement systemExpandable Building Area, instead of expand horizontally forever the game will let's player expand building area vertically. Player can found new mineral type if expand far enoughInfinite TechnologiesPopulation"Executive" promoted from "Engineer" "Investor" promoted from "Executive" <- late game"Scientist" promoted from "Researcher" <- late game"Automaton" Engineer can build it"Android" Upgraded from "Automaton" <- late gameSome of the late game population may come after releasedCity ResourcesWealthData BankAnd more...QuestStory QuestProcedural generated QuestStoryMore building and modules, more items, more technologiesInteractable tutorialsHelp page that explain every feature in detailOptimizationKey bindingMore item per minute detailMaterials use by production per minuteItem consume by population per minuteItem use in maintenance per minuteFuel use in furnace and power production per minute Research Materials use per minute Release
Not have any plan yet The game will be Early Access on STEAM
DEMO will also available on Steam soon
Price: researching
A game developed using UNITY Engine























