Build a Civilization in 10 Minutes
Got an itch to build a civilization, but don't have 8 hours to spend?Explore the world with your hero, collect resources, build stuff, and compete against other AI-controlled civs in this short-session turn-based civilization-building game.
The Essense of 4X
CivHero scratches that civilization-building itch with exploration, resource collection, civilization expansion, combat with local monsters, and competition with other AI civilizations, all with a unique focus on a single controllable hero.
Infinite Scenarios
Each scenario is procedurally generated and seeded with random AI civ leaders. Every session is unique.
Play on Mobile and Tablets
Playable on touch devices, including phones and tablets.
Like it? Tell me!
Please let me know if you like the game. If people enjoy it and keep playing it, I'll keep working on it! Leave a comment here or contact me.
Updates
2023.04.27 - daily challenges and birds! Daily challengesBirds (collected through playing daily challenges)Replay same scenarioUI/UX improvementsMany bug fixes and small new features 2022.10.29 - minor improvements Reveal more resources on startA few small bug fixes and improvements 2022.09.11 - records, many other improvements A new records screen lets you track performance in various categoriesMap generation improvementsAI improvementsMany UI/UX improvementsMany bug fixes and small new features 2022.05.15 - civ combat changes, misc improvements Civ-vs-civ combat has changed in a few ways,AI and balance adjustmentsMisc. other improvements 2022.03.01 - rules/AI Trading takes a turnAI is slightly improved (including fixes to tutorial level AI)Import/export progress feature (currently only applies to card collection) (useful on itch.io, where progress may be lost... ☹)Misc. other improvements 2021.05.22 - combat/keyboard improvements Monster Combat should be less confusingExtensive keyboard supportVictory point changes (e.g. cities give 2 points now)Misc. other improvements 2021.03.21 - improvements Experimental saving feature - turn on in settingsDifficulty adjustmentsTurn structure slightly changedNew animations and artSome early placeholder audioBug fixes and improvements 2020.09.07 - bug fixes and improvements Fix the issue with extra horse cards bugging outSmall visual improvementsSmall AI improvementsSome new map stylesSmoother/clearer turn events 2020.05.06 - pets Your favorite Collectible Cards can now be marked as Pet, and one random pet shows up in the game. Pets found in game give rewards.Added initial custom scenario option, and another difficulty levelMobile usability improvementsVarious other UI, art, AI, and gameplay improvements 2020.03.07 - all new art Finally replaced a bunch of placeholder art with more final artGameplay and balance changesEnd-of game results screen (work in progress)Collectible Cards (work in progress) 2019.12.13 - lots of changes Can unlock the ability to trade resourcesMuch better mobile experience in many waysUI improvements - better sizing, positioning, etc. World is more visible during game. 2019.10.10 - First itch.io prototypeKey Future Plans
Subject to feedback from players...Real audio, continued improvements to artMany bug fixes and gameplay improvementsMore options in custom game setupReplaying seeded mapsReplay feature (review how the game went)Unique Civ Abilities? (e.g. Mao starts with extra science)Long-Arc goals (achievements)More Collectible CardsUnique scenariosContent unlocked through community play ... and many other misc ideas.
Legal
This project Copyright © 2016-2023 WhaleBunny and Steve Taylor. All Rights Reserved. It is OK to show the game in a video or stream. It's not OK to host this game or its assets anywhere else. If you're interested in collaborating with me on something, please get in touch.Status | Released |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (15 total ratings) |
Author | Postmodern Adventures |
Genre | Adventure |
Tags | Atmospheric, Creepy, Horror, Narrative, Pixel Art, Point & Click, Retro, Story Rich |
Average session | A few hours |
Languages | English, Spanish; Castilian |
Links | Steam |
Development log
- Nightmare Frames - Updated!Jul 09, 2022
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