[HEY! There is a newer version of this game available! http://cassowary.itch.io/chthonic-brilliance/]

  You control a small slime who is trying to collect gems in the underground. Dig through blocks to make your way through all 20 levels!

  Made in 48 hours (though I started late) for Ludum Dare 48 ("Deeper and deeper").

  You can destroy dirt and sand blocks, and push boxes, by selecting them with your mouse. Dirt is not affected by gravity, but sand is. Collect all the small gems in the level first, and then collect the large gem.

  Controls:

  mouse click to move the slimeR: reset levelM: toggle music Tools used:

  Made with plain Javascript and HTML canvas. I used vim to write all the code and based the initial engine code off the engine of a previous LD game. Graphics done with Aseprite, with the SimpleJPC-16 palette. Music made (in like 15 minutes) with PXTone. Sound effects made with the Magical 8 Bit VST. Levels created with Tiled and compiled into a simpler format using the ulvl Python library. Check out my other games at cassowary.me!

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