Base of the game

  The game develops in 30 days.

  Our goal is to manage our time by performing the different actions that benefit the goal we want to reach at the end of the 30 days.

  The character has obligatory actions, which directly affect their different statistics and consume a large amount of time

  To work

  Sleep

  Going to college

  Secondary actions, you can do them when you do not have to perform mandatory activities and consume a smaller amount of time, these do not have to be done at specific times, but eventually they have to be performed

  Sleep early

  Eat

  Optional actions, which you can do in your free time, and you can finish the game without doing any

  Advance project

  Playing video games

  Go to the bathroom

  Go for a walk

  Study

  The statistics of the character are:

  HP

  Stamina

  Creativity

  (Some actions need some stat to be full)

  Each end depends on what happened with the progress bars of University, Work and Projects

  Developers:

  Javier Baimason - Director, Programming.

  Alejandro Gonzales - Programming.

  Isaac Leiton - Music.

  Steven Quiros - Pixel-Art

  Facebook: https://www.facebook.com/lookingforwardstudio/

Development log

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