You, a Witch living a solitary life up in the clouds, once saved a scruffy and eccentric villager by the name of Lynx. Descending into the City below, the two go about one of the Witch's usual days of collecting and crafting celestial items into instruments.

  Developed over the course of one semester for USC Games, in partnership with Berklee College of Music. This game and it's many quirks was developed as a potential demo of a much larger experience: the first of many days. That being said, there are no actual plans to continue development at this time. We hope you enjoy!

  CREDITS: Erica Nguyen | LinkedIn

  Game Design, Programming

  koloquials | Twitter

  Game Design, Art, Writing, Programming

  Caio Jiacomini | Twitter

  Sound Design

  Cal Tillman | Twitter

  Music

  A+D to move

  W to jump and double-jump.

  E to start dialogue

  CLICK + DRAG to advance text, craft.

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