The Call of the Wild Four young Scouts and their Scoutmaster venture into the forest to sing campfire songs and assert their dominance over nature. A chill breeze pushes through the branches, carrying hushed whispers about the curious newcomers. The fire sizzles and pops as shadows dance across the trees. With sticks in hand and visions of gooey marshmallows in their eyes, the Scouts look to their leader to provide them with the forest's bounty.

  Features Camp Marshmallow is a work of interactive fiction that can be completed in about 10 minutes. The interactions have been designed to accommodate users with little VR experience.

Development log

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